Transform scene Follow
Transform scene is a helpful tool for adjusting model position and orientation. Transformations can be applied to any scene in the Object Tree.
Scenes can be transformed through origin movement or rotation. There are three types of transformation:
- Pick reference points in 3D: Moves the scene from point to point.
- Move to another scene: Move the scene to another scene's origin point or match bounding box centers.
- Pick reference lines in 3D: Rotates the scene around the z-axis.
These movement and rotation tools can be layered on top of each other to achieve precise adjustments in positioning and alignment.
- Required permissions
- Pick reference points in 3D
- Move to another scene
- Pick reference lines in 3D
- Define offset for multiple scenes
- Reset scene transformations
- Troubleshooting
Required permissions
Transforming a scene requires specific project access rights. If you are unable to transform scenes, contact your project or license administrator.
You can view your access rights in the Project Team tab in Revizto workspace by clicking View project role or Set project role
next to your role name. See Managing project roles for more information.
- To transform scenes, you need:
- Manage all 3D models
- Assign custom object properties
Pick reference points in 3D
Pick reference points in 3D is a point-to-point movement that moves the scene along a parallel line between a starting and destination point. To rotate the scene, use Pick reference lines in 3D.
Transform scene can be applied from the Object tree pane within the 3D environment of Revizto.
To transform a scene with reference points in 3D:
- Open the Object tree pane by clicking Object tree
on the toolbar.
- Right-click the scene you want to transform.
- Use Ctrl + Click to select multiple scenes.
-
Click Transform scene.
- Under "Origin," click Movement tools > Pick reference points in 3D.
- Place the "From" point where the scene movement will start from.
- Place the "To" point where you want to move the scene to.
- Once the points have been placed, adjust if needed by clicking and dragging the points.
-
Click Apply.
The scene will move to the new point. In the Transform scene pane, the x, y, and z coordinate offsets will be listed under "Origin position."
You can also manually set the x, y, and z coordinates by typing in the "Origin position" coordinate boxes.
Move to another scene
Move to another scene allows you to align the origin point of a scene with the origin point of a different scene. This is particularly useful for scenes that are "lost" or far apart from each other by bringing them closer together, improving visibility and accessibility. Once the scene has been moved to the new origin point, you can use Pick reference points in 3D or Pick reference lines in 3D to further refine its positioning and alignment.
Transform scene can be applied from the Object tree pane within the 3D environment of Revizto.
To transform a scene by moving it to another scene:
- Open the Object tree pane by clicking Object tree
on the toolbar.
- Right-click the scene you want to transform.
- Use Ctrl + Click to select multiple scenes.
-
Click Transform scene.
- Under "Origin," click Movement tools > Move to another scene.
- Select your preferred alignment method: Match origin points or Match bounding box centers.
- From the "Destination scene" dropdown menu, select the scene.
-
Click Apply.
The scene will move so that the chosen reference point (origin point or bounding box center) aligns with the same reference point in the target scene. In the Transform scene pane, the x, y, and z coordinates offsets will be listed under "Origin position."
You can also manually set the x, y, and z coordinates by typing in the "Origin position" coordinate boxes.
Pick reference lines in 3D
Pick reference lines in 3D rotates the scene around the z-axis to align edges, faces, or walls with another scene. To move the scene horizontally and vertically, you can use Pick reference points in 3D.
Transform scene can be applied from the Object tree pane within the 3D environment of Revizto.
To transform a scene with reference lines:
- Open the Object tree pane by clicking Object tree
on the toolbar.
- Right-click the scene you want to transform.
- Use Ctrl + Click to select multiple scenes.
-
Click Transform scene.
- Under "Rotation," click Rotation tools > Pick reference lines in 3D.
- Place the "From" line parallel to the scene's starting angle.
- Place the "To" line parallel to the final rotation. Placing this line will show the degree of rotation between the two lines on the screen.
- Once the rotation lines have been placed, adjust if needed by clicking and dragging the ends.
-
Click Apply.
The scene will rotate around the start of the "From" line to align with the "To" line. In the Transform scene pane, the x, y, and z coordinate offsets will be listed under "Origin position" and the angle of the rotation will be listed under "Rotation angle."
You can also manually set the rotation angle by typing in the box.
In rare cases where the default horizontal rotation is not sufficient, you can manually change the axis ("Rotate around vector") or the pivot point the model rotates around. Using the rotation tool will override any changes to "Rotate around vector" and "Pivot point."
To change the rotational axis:
- Click any of the "Rotate around vector" boxes.
- Change the x, y, or z values in the pop up window.
- Click Apply.
To set a custom pivot point:
- Click the Pivot point dropdown menu.
- Select Custom point.
- Double-click the model to place a new rotation point.
- Adjust the point if needed by clicking and dragging the point.
- Click Done.
Define offset for multiple scenes
If you want to transform multiple scenes with different origins, you can transform them using the movement tools (Pick reference points in 3D or Move to another scene) or by defining the offset.
To define the offset of multiple scenes:
- Open the Object tree pane by clicking Object tree
on the toolbar.
- Use Ctrl + Click to multi-select the scenes you want to transform.
- Right-click the group of scenes.
- Click Transform scene. All selected scenes will be listed at the top of the transform scene pane.
- Under "Origin," click Define offset.
- In the pop-up window, type the offsets for the x, y, and z coordinates.
- Click Apply.
Reset scene transformations
You can reset a scene transformation from the Transform scene pane by discarding recent changes or resetting all changes made to that scene.
To reset scene transformations:
- Open the Object tree pane by clicking Object tree
on the toolbar.
- Right-click the scene you want to reset.
- Use Ctrl + Click to select multiple scenes.
-
Click Transform scene.
- At the top of the Transform scene pane, click the Reset dropdown menu.
-
Select the type of reset you need:
- Discard recent changes: This will reset any transformations made to the scene while the transform scene pane has been open. Previous transformation will not be affected.
- Reset all: This will reset any transformations that have been applied to the scene in general. Other transformations in the project will not be affected.
The scene transformations will be immediately reset.
Additionally, you can undo recent transformations by clicking Undo on the bottom toolbar at any time. The Transform scene pane does not need to be open to undo changes this way.
Troubleshooting
Q: I have the "Manage all 3D models" right in my project, but I cannot transform or rotate the scene.
A: Transforming or rotating a scene requires both the "Assign custom object properties" and "Manage all 3D models" rights. Ask a project administrator to grant you the "Assign custom object properties" right.